Matteo Stronati is an established Audio Director credited in numerous high profile games.
He is currently Audio Director at Riot Games where he manages a team of 20 in-house audio developers including sound designers, music composers and voice over designers.

At Riot, Matteo is responsible for the audio development of three titles: League of Legends, Wild Rift and Teamfight Tactics. He has produced audio for major publishers including Tencent, CCP, 2K Games, and Microsoft for PC games, console games, and mobile games.

Audio team leader who excels at communicating with all levels of management, artists, designers, and engineers. Expert in a wide variety of production tools and techniques including Unreal, Wwise, Pro Tools, FMOD, Unity, Perforce and many other audio tools and third party plugins.


Known for his sense of ownership over tasks and his enthusiasm to consistently hit the highest quality bar on every project, Matteo has an all encompassing approach to interactive audio design. He is also known for his relentless effort at reducing the sound asset bundle download size without sacrificing quality.

Matteo is a Berklee College of Music alumnus, enjoys reading about psychology and philosophy, and absolutely loves playing drums.