Matteo Stronati is an established Audio Director credited in numerous high profile games.
He is currently employed at Riot Games where he manages a team of 25 in-house rioters and multiple vendors including sound designers, music composers, voice over designers and producers.
At Riot, Matteo is responsible for the audio development of four titles: League of Legends, Wild Rift, Teamfight Tactics and an unannounced R&D. He has produced audio for major publishers including Tencent, CCP, 2K Games, and Microsoft for PC games, console games, and mobile games.
Team leader who excels at communicating with all levels of management, artists, designers, and engineers. Expert in a wide variety of production tools and techniques including Unreal, Wwise, Pro Tools, FMOD, Unity, Perforce and many others.
Known for his servant leadership, his passion for people management and his enthusiasm to consistently hit the highest quality bar on every project, Matteo has an all encompassing approach to audio. He is also known for his relentless effort at reducing the asset bundle download size without sacrificing quality.
Matteo is a Berklee College of Music alumnus, enjoys reading about psychology and philosophy, and absolutely loves playing drums.